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sprite studio

Discuss issues related to the fx-9860G Software Development Kit
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sprite studio

Postby aapman55 » Wed Jun 20, 2012 8:53 am

Hi all,
i downloaded ku calcs sprite studio, but have no idea how to put the generated code (with grayscales) to the screen. Can anyone help me?

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Postby helder7 » Wed Jun 20, 2012 10:02 am

SiO2 + CaCO3 ----------> CaSiO3 + CO2

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Postby aapman55 » Wed Jun 20, 2012 10:32 am

can you maybe give an example of how to link 2 grayscale buffers and put it on the screen?
for the simple sprites i used monochromelib of pierrot

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Postby helder7 » Wed Jun 20, 2012 11:05 am

i dont know, for bigger sprites i use this routine:

Code: Select all
void DrawPicture (int x,int y,int width,int height,unsigned char * pGraph)
{
    DISPGRAPH dg;
    dg.x = x;
    dg.y = y;
    dg.GraphData.width = width;
    dg.GraphData.height = height;
    dg.GraphData.pBitmap = pGraph;
    dg.WriteModify = IMB_WRITEMODIFY_NORMAL;
    dg.WriteKind = IMB_WRITEKIND_OVER;
    Bdisp_WriteGraph_DDVRAM(&dg);
}


and i can call the sprites using a code like this:

Code: Select all
DrawPicture (12, 0,104,11,SPRITE_NAME);


Disadvantage: doesnt support grayscales.

You can use this tool to convert sprites (without grayscales) : Link Dead
SiO2 + CaCO3 ----------> CaSiO3 + CO2

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Re: sprite studio

Postby Casimo » Sun Feb 17, 2013 3:01 pm

Does somebody still have a download link to sprite studio? I just found one on UCF but it's dead.
Image

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Re: sprite studio

Postby helder7 » Sun Feb 17, 2013 5:19 pm

New download link to sprite studio: http://www.multiupload.nl/ZXIECNBIWS
SiO2 + CaCO3 ----------> CaSiO3 + CO2

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Re: sprite studio

Postby Casimo » Sun Feb 17, 2013 7:52 pm

Thx!
Image

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