CPInvaders - My first game for classpad II fx-cp400
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- helder7
- Senior Member
- Posts: 369
- Joined: Tue Jan 03, 2012 11:24 pm
- Calculators: Casio Afx 1.0, Casio fx-9860GII SD, Casio Classpad 330, Casio fx-CG20, Casio Classpad fx-CP400
CPInvaders - My first game for classpad II fx-cp400
I wrote my first basic game for Classpad II fx-cp400 using the emulator. I created this game mainly to test the casio basic interpreter and new commands (like SetSketchColor...).
It's a space invaders like shooter. It consists of two levels:
Controls:
There is a possibility to choose between 7 different skins/colors your favorite when you start the game.
Note: Currently when you shoot, you can not move while the projectile moves. In this way is possible to have some extra speed (but not much).
The game is slow, very slow... The basic interpreter is not fast. (In general, the basic interpreter of other calculators is also slow)
I hope the basic commands/interpreter are optimized in the future (in the release of calculator or with a future OS update) in order to make possible to create faster games (or at least more playable) in casio basic. Currently, perhaps creating board games is the most viable solution.
Anyway, I hope you have fun with this game! It is attached to the post (while we do not have an area for fx-cp400 files).
EDITED:
Download the game here: CPInvaders
It's a space invaders like shooter. It consists of two levels:
Level 1 - 4 enemies that can not shoot against you
Level 2 - 3 enemies that can shoot against you and kill you.
Controls:
Left - Move Left
Right - Move right
Up - Shoot
There is a possibility to choose between 7 different skins/colors your favorite when you start the game.
Note: Currently when you shoot, you can not move while the projectile moves. In this way is possible to have some extra speed (but not much).
The game is slow, very slow... The basic interpreter is not fast. (In general, the basic interpreter of other calculators is also slow)
I hope the basic commands/interpreter are optimized in the future (in the release of calculator or with a future OS update) in order to make possible to create faster games (or at least more playable) in casio basic. Currently, perhaps creating board games is the most viable solution.
Anyway, I hope you have fun with this game! It is attached to the post (while we do not have an area for fx-cp400 files).
EDITED:
Download the game here: CPInvaders
SiO2 + CaCO3 ----------> CaSiO3 + CO2
- helder7
- Senior Member
- Posts: 369
- Joined: Tue Jan 03, 2012 11:24 pm
- Calculators: Casio Afx 1.0, Casio fx-9860GII SD, Casio Classpad 330, Casio fx-CG20, Casio Classpad fx-CP400
Re: CPInvaders - My first game for classpad II fx-cp400
Today I tested this program on another computer (more powerful than my notebook) and the program execution was much faster.
I also tested my paint program and speed was also much higher than my pc.
Therefore, the speed of the emulator is not reliable.
I also tested my paint program and speed was also much higher than my pc.
Therefore, the speed of the emulator is not reliable.
SiO2 + CaCO3 ----------> CaSiO3 + CO2
Re: CPInvaders - My first game for classpad II fx-cp400
Incredible - how can you code more than 3 programs for a not-yet-public device in less than two weeks?
- helder7
- Senior Member
- Posts: 369
- Joined: Tue Jan 03, 2012 11:24 pm
- Calculators: Casio Afx 1.0, Casio fx-9860GII SD, Casio Classpad 330, Casio fx-CG20, Casio Classpad fx-CP400
Re: CPInvaders - My first game for classpad II fx-cp400
The language is similar to the previous classpad and I have a Classpad 330.
SiO2 + CaCO3 ----------> CaSiO3 + CO2
- helder7
- Senior Member
- Posts: 369
- Joined: Tue Jan 03, 2012 11:24 pm
- Calculators: Casio Afx 1.0, Casio fx-9860GII SD, Casio Classpad 330, Casio fx-CG20, Casio Classpad fx-CP400
Re: CPInvaders - My first game for classpad II fx-cp400
Too bad ... I tested a few programs that I created on a real calculator and they are really slow...really slow...really slow...
SiO2 + CaCO3 ----------> CaSiO3 + CO2
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